+
+ // test screen
+ giz_screen = Framework2D_LockBuffer(1);
+ if (giz_screen == NULL)
+ {
+ lprintf_al("Framework2D_LockBuffer() failed\n");
+ exit(1);
+ }
+ lprintf("Framework2D_LockBuffer returned %p\n", giz_screen);
+ Framework2D_UnlockBuffer();
+ giz_screen = NULL;