char fpsbuff[24]; // fps count c string\r
struct timeval tval; // timing\r
int thissec = 0, frames_done = 0, frames_shown = 0, oldmodes = 0;\r
char fpsbuff[24]; // fps count c string\r
struct timeval tval; // timing\r
int thissec = 0, frames_done = 0, frames_shown = 0, oldmodes = 0;\r