// player2_flag, ?, ?, ?, ?, ?, ?, menu
// "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE",
// "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"
// player2_flag, ?, ?, ?, ?, ?, ?, menu
// "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE",
// "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"