// seek..
mp3_src_pos = (int) (((float)pos / 1023.0f) * (float)mp3_src_size);
sceIoLseek32(mp3_handle, mp3_src_pos, PSP_SEEK_SET);
// seek..
mp3_src_pos = (int) (((float)pos / 1023.0f) * (float)mp3_src_size);
sceIoLseek32(mp3_handle, mp3_src_pos, PSP_SEEK_SET);