+1.321\r
+ * Sometimes stray sounds were played after loading a savestate. Fixed.\r
+ * Fixed a problem where >6MB mp3s were corrupted in memory (sound glitches in\r
+ Snatcher).\r
+ * PD no longer overwrites video player code in memory, video player now can be\r
+ used after PicoDrive.\r
+\r
+1.32\r
+ + Added some new scaling options.\r
+ + Added ability to reload CD images while game is running (needed for games\r
+ with multiple CDs, like Night Trap).\r
+ + Added RAM cart emulation.\r
+ * Fixed DMA timing emulation (caused lock-ups for some genesis games).\r
+ * Idle loop detection was picking up wrong code and causing glitches, fixed.\r
+ * The ym2612 code on 940 now can handle multiple updates per frame\r
+ (fixes Thunger Force III "seiren" level drums for example).\r
+ * Memory handlers were ignoring some writes to PSG chip, fixed (missing sounds in\r
+ Popful Mail, Silpheed).\r
+ * Improved z80 timing, should fix some sound problems.\r
+ * Fixed a bug with sram register (fixes Phantasy Star 4).\r
+ * ROM loader was incorrectly identifying some ROMs as invalid. Fixed.\r
+ * Added code for PRG ram write protection register (Dungeon Explorer).\r
+ * The memory mode register change in 1.31 was unsafe and caused some glitches in\r
+ AH-3 Thunderstrike. Fixed.\r
+ * Fixed a file descriptor leak.\r
+ * Updated documentation, added Gmenu2x manual.\r
+\r
+1.31\r
+ * Changed the way memory mode register is read (fixes Lunar 2, broken in 1.30).\r
+ * Fixed TAS opcode on sub-68k side (fixes Batman games).\r
+ * File browser now filters out mp3s, saves and some other files, which are not ROMS.\r
+\r
+1.30\r
+ + ISO files now can be zipped. Note that this causes VERY long loading times.\r
+ + Added data pre-buffering support, this allows to reduce frequency of short pauses\r
+ in FMV games (caused by SD access), but makes those pauses longer.\r
+ * Fixed PCM DMA transfers (intro FMV in Popful Mail).\r
+ + Properly implemented "decode" data transformation (Jaguar XJ220).\r
+ * Integrated "better sync" code into cyclone code, what made this mode much faster.\r
+ * Fixed a bug related to game specific config saving.\r
+ * Frameskipper was skipping sound processing, what caused some audio desyncs. Fixed.\r
+ * Fixed reset not working for some games.\r
+ + New assembly optimized memory handlers for CD (gives at least a few fps).\r
+ Also re-enabled all optimizations from 0.964 release.\r
+ + New idle-loop detection code for sub-68k. Speeds up at least a few games.\r
+\r
+1.201\r
+ + Added basic cheat support (GameGenie and Genecyst patches).\r
+\r
+1.20\r
+ * Fixed a long-standing problem in audio mixing code which caused slight distortions\r
+ at lower sample rates.\r
+ * Changed the way 920 and 940 communicates (again), should be more reliable and give\r
+ slight performance increase.\r
+ * Some optimizations in audio mixing code.\r
+ * Some menu changes (background added, smaller font in ROM browser, savestate loader\r
+ now can select slots).\r
+ + 1M mode DMA transfers implemented (used by FMV games like Night Trap and Sewer Shark).\r
+ + Games now can run code from WORD RAM in 1M mode (fixes Adventures of Willy Beamish).\r
+ + "Cell arrange" address mapping is now emulated (Heart of the alien).\r
+ + "Color numeric operation" is now emulated (text in Lunar 2, Silpheed intro graphics).\r
+ + "Better sync" option added (prevents some games from hanging).\r
+\r
+1.14\r
+ + Region autodetection now can be customized.\r
+ * When CDDA music tracks changed, old buffer contents were incorrectly played. Fixed.\r
+ * BRAM is now automatically formatted (no need to enter BIOS menu and format any more).\r
+ * Games now can be reset, CDDA music no longer breaks after loading another ISO.\r
+ * Fixed a race condition between 920 and 940 which sometimes caused CDDA music not to play.\r
+ + Savestates implemented for Sega/Mega CD.\r
+ + PCM sound added.\r
+ * Some mixer code rewritten in asm. 22kHz and 11kHz sound rates are now supported in\r
+ Mega CD mode (but mp3s must still be 44kHz stereo).\r
+ + Timer emulation added.\r
+ * CDC DMA tansfers fixed. Snatcher and probably some more games now boot.\r
+ * 2M word RAM -> VDP transfers fixed, no more corruption in Ecco and some other games.\r
+\r
+1.10\r
+ + GP2X: Added experimental Sega CD support.\r
+ + GP2X: Added partial gmv movie playback support.\r
+\r