unsigned int bReverb:1; // can we do reverb on this channel? must have ctrl register bit, to get active\r
unsigned int bRVBActive:1; // reverb active flag\r
unsigned int bNoise:1; // noise active flag\r
unsigned int bReverb:1; // can we do reverb on this channel? must have ctrl register bit, to get active\r
unsigned int bRVBActive:1; // reverb active flag\r
unsigned int bNoise:1; // noise active flag\r