- //---------------------------------------------------//
- // mix XA infos (if any)
-
- MixXA(SSumLR, ns_to, decode_pos);
-
- ///////////////////////////////////////////////////////
- // mix all channels (including reverb) into one buffer
-
- if(spu_config.iUseReverb)
- REVERBDo(SSumLR, RVB, ns_to);