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spu: some cdda/xa reverb support
[pcsx_rearmed.git]
/
plugins
/
dfsound
/
spu.c
diff --git
a/plugins/dfsound/spu.c
b/plugins/dfsound/spu.c
index
f5e8de5
..
038f946
100644
(file)
--- a/
plugins/dfsound/spu.c
+++ b/
plugins/dfsound/spu.c
@@
-814,6
+814,8
@@
static void do_channels(int ns_to)
mix_chan(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume);
}
mix_chan(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume);
}
+ MixXA(spu.SSumLR, RVB, ns_to, spu.decode_pos);
+
if (spu.rvb->StartAddr) {
if (do_rvb)
REVERBDo(spu.SSumLR, RVB, ns_to, spu.rvb->CurrAddr);
if (spu.rvb->StartAddr) {
if (do_rvb)
REVERBDo(spu.SSumLR, RVB, ns_to, spu.rvb->CurrAddr);
@@
-829,7
+831,7
@@
static void do_samples_finish(int *SSumLR, int ns_to,
// optional worker thread handling
// optional worker thread handling
-#if HAVE_PTHREAD || defined(WANT_THREAD_CODE)
+#if
P_
HAVE_PTHREAD || defined(WANT_THREAD_CODE)
// worker thread state
static struct spu_worker {
// worker thread state
static struct spu_worker {
@@
-1066,6
+1068,7
@@
static void sync_worker_thread(int force)
work = &worker->i[worker->i_reaped & WORK_I_MASK];
thread_work_wait_sync(work, force);
work = &worker->i[worker->i_reaped & WORK_I_MASK];
thread_work_wait_sync(work, force);
+ MixXA(work->SSumLR, RVB, work->ns_to, work->decode_pos);
do_samples_finish(work->SSumLR, work->ns_to,
work->channels_silent, work->decode_pos);
do_samples_finish(work->SSumLR, work->ns_to,
work->channels_silent, work->decode_pos);
@@
-1084,7
+1087,7
@@
static void sync_worker_thread(int force) {}
static const void * const worker = NULL;
static const void * const worker = NULL;
-#endif // HAVE_PTHREAD || defined(WANT_THREAD_CODE)
+#endif //
P_
HAVE_PTHREAD || defined(WANT_THREAD_CODE)
////////////////////////////////////////////////////////////////////////
// MAIN SPU FUNCTION
////////////////////////////////////////////////////////////////////////
// MAIN SPU FUNCTION
@@
-1192,12
+1195,10
@@
static void do_samples_finish(int *SSumLR, int ns_to,
spu.decode_dirty_ch &= ~(1<<3);
}
spu.decode_dirty_ch &= ~(1<<3);
}
- MixXA(SSumLR, ns_to, decode_pos);
-
vol_l = vol_l * spu_config.iVolume >> 10;
vol_r = vol_r * spu_config.iVolume >> 10;
vol_l = vol_l * spu_config.iVolume >> 10;
vol_r = vol_r * spu_config.iVolume >> 10;
- if (!(spu.spuCtrl &
0x4000
) || !(vol_l | vol_r))
+ if (!(spu.spuCtrl &
CTRL_MUTE
) || !(vol_l | vol_r))
{
// muted? (rare)
memset(spu.pS, 0, ns_to * 2 * sizeof(spu.pS[0]));
{
// muted? (rare)
memset(spu.pS, 0, ns_to * 2 * sizeof(spu.pS[0]));
@@
-1365,7
+1366,7
@@
static void RemoveStreams(void)
/* special code for TI C64x DSP */
#include "spu_c64x.c"
/* special code for TI C64x DSP */
#include "spu_c64x.c"
-#elif HAVE_PTHREAD
+#elif
P_
HAVE_PTHREAD
#include <pthread.h>
#include <semaphore.h>
#include <pthread.h>
#include <semaphore.h>
@@
-1464,7
+1465,7
@@
static void exit_spu_thread(void)
worker = NULL;
}
worker = NULL;
}
-#else // if !HAVE_PTHREAD
+#else // if !
P_
HAVE_PTHREAD
static void init_spu_thread(void)
{
static void init_spu_thread(void)
{