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gpu_neon: don't crash on large primitives in enhancement mode
[pcsx_rearmed.git]
/
plugins
/
dfxvideo
/
gpu.c
diff --git
a/plugins/dfxvideo/gpu.c
b/plugins/dfxvideo/gpu.c
index
a67d8c1
..
1a3f25a
100644
(file)
--- a/
plugins/dfxvideo/gpu.c
+++ b/
plugins/dfxvideo/gpu.c
@@
-1051,8
+1051,8
@@
long CALLBACK GPUdmaChain(uint32_t * baseAddrL, uint32_t addr)
if(count>0) GPUwriteDataMem(&baseAddrL[dmaMem>>2],count);
addr = GETLE32(&baseAddrL[addr>>2])&0xffffff;
if(count>0) GPUwriteDataMem(&baseAddrL[dmaMem>>2],count);
addr = GETLE32(&baseAddrL[addr>>2])&0xffffff;
- }
- while (addr != 0xffffff);
+ } while (!(addr & 0x800000)); // contrary to some documentation, the end-of-linked-list marker is not actually 0xFF'FFFF
+ // any pointer with bit 23 set will do.
GPUIsIdle;
GPUIsIdle;