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Revert "(iOS) Use GCC (not working yet)"
[pcsx_rearmed.git]
/
plugins
/
dfxvideo
/
gpu.c
diff --git
a/plugins/dfxvideo/gpu.c
b/plugins/dfxvideo/gpu.c
index
f9a49bb
..
3d20dfa
100644
(file)
--- a/
plugins/dfxvideo/gpu.c
+++ b/
plugins/dfxvideo/gpu.c
@@
-60,7
+60,6
@@
long lSelectedSlot=0;
BOOL bDoLazyUpdate=FALSE;
uint32_t lGPUInfoVals[16];
static int iFakePrimBusy=0;
BOOL bDoLazyUpdate=FALSE;
uint32_t lGPUInfoVals[16];
static int iFakePrimBusy=0;
-static uint32_t vBlank=0;
static const int *skip_advice;
////////////////////////////////////////////////////////////////////////
static const int *skip_advice;
////////////////////////////////////////////////////////////////////////
@@
-472,7
+471,7
@@
uint32_t CALLBACK GPUreadStatus(void) // READ STATUS
GPUIsReadyForCommands;
}
}
GPUIsReadyForCommands;
}
}
- return lGPUstatusRet
| vBlank
;
+ return lGPUstatusRet;
}
////////////////////////////////////////////////////////////////////////
}
////////////////////////////////////////////////////////////////////////
@@
-1129,11
+1128,6
@@
long CALLBACK GPUfreeze(uint32_t ulGetFreezeData,GPUFreeze_t * pF)
return 1;
}
return 1;
}
-void CALLBACK GPUvBlank(int val)
-{
- vBlank=val?0x80000000:0;
-}
-
// rearmed thing
#include "../../frontend/plugin_lib.h"
// rearmed thing
#include "../../frontend/plugin_lib.h"
@@
-1149,6
+1143,8
@@
void GPUrearmedCallbacks(const struct rearmed_cbs *cbs)
dwFrameRateTicks = cbs->gpu_peops.dwFrameRateTicks;
if (cbs->pl_vout_set_raw_vram)
cbs->pl_vout_set_raw_vram(psxVub);
dwFrameRateTicks = cbs->gpu_peops.dwFrameRateTicks;
if (cbs->pl_vout_set_raw_vram)
cbs->pl_vout_set_raw_vram(psxVub);
+ if (cbs->pl_set_gpu_caps)
+ cbs->pl_set_gpu_caps(0);
skip_advice = &cbs->fskip_advice;
fps_skip = 100.0f;
skip_advice = &cbs->fskip_advice;
fps_skip = 100.0f;