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psx_gpu: 2x sprite fixes and integration
[pcsx_rearmed.git]
/
plugins
/
dfxvideo
/
prim.c
diff --git
a/plugins/dfxvideo/prim.c
b/plugins/dfxvideo/prim.c
index
cc98a8a
..
7a71d4c
100644
(file)
--- a/
plugins/dfxvideo/prim.c
+++ b/
plugins/dfxvideo/prim.c
@@
-348,7
+348,6
@@
static void cmdTexturePage(unsigned char * baseAddr)
usMirror=gdata&0x3000;
UpdateGlobalTP((unsigned short)gdata);
usMirror=gdata&0x3000;
UpdateGlobalTP((unsigned short)gdata);
- GlobalTextREST = (gdata&0x00ffffff)>>9;
}
////////////////////////////////////////////////////////////////////////
}
////////////////////////////////////////////////////////////////////////
@@
-576,7
+575,7
@@
static void primMoveImage(unsigned char * baseAddr)
return;
}
return;
}
- if(
imageSX&1)
// not dword aligned? slower func
+ if(
(imageSX|imageX0|imageX1)&1)
// not dword aligned? slower func
{
unsigned short *SRCPtr, *DSTPtr;
unsigned short LineOffset;
{
unsigned short *SRCPtr, *DSTPtr;
unsigned short LineOffset;