static const short dispWidths[8] = {256,320,512,640,368,384,512,640};
short g_m1,g_m2,g_m3;
short DrawSemiTrans;
short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3; // global psx vertex coords
static const short dispWidths[8] = {256,320,512,640,368,384,512,640};
short g_m1,g_m2,g_m3;
short DrawSemiTrans;
short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3; // global psx vertex coords