// ff7 sends it's main list twice, detect this
if (*gpu.state.frame_count == gpu.state.last_list.frame &&
*gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 &&
// ff7 sends it's main list twice, detect this
if (*gpu.state.frame_count == gpu.state.last_list.frame &&
*gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 &&