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patch up some clang/apple issues
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu.c
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu.c
b/plugins/gpu_neon/psx_gpu/psx_gpu.c
index
a0bff3e
..
ea3641f
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu.c
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu.c
@@
-4582,6
+4582,7
@@
void render_line(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, u32 flags,
if(vertex_a->x >= vertex_b->x)
{
vertex_swap(vertex_a, vertex_b);
if(vertex_a->x >= vertex_b->x)
{
vertex_swap(vertex_a, vertex_b);
+ (void)triangle_winding;
}
x_a = vertex_a->x;
}
x_a = vertex_a->x;
@@
-4888,6
+4889,7
@@
void render_block_fill_enh(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y,
}
}
}
}
+#ifndef PCSX
void render_block_copy(psx_gpu_struct *psx_gpu, u16 *source, u32 x, u32 y,
u32 width, u32 height, u32 pitch)
{
void render_block_copy(psx_gpu_struct *psx_gpu, u16 *source, u32 x, u32 y,
u32 width, u32 height, u32 pitch)
{
@@
-4919,7
+4921,7
@@
void render_block_move(psx_gpu_struct *psx_gpu, u32 source_x, u32 source_y,
render_block_copy(psx_gpu, psx_gpu->vram_ptr + source_x + (source_y * 1024),
dest_x, dest_y, width, height, 1024);
}
render_block_copy(psx_gpu, psx_gpu->vram_ptr + source_x + (source_y * 1024),
dest_x, dest_y, width, height, 1024);
}
-
+#endif
void initialize_reciprocal_table(void)
{
void initialize_reciprocal_table(void)
{