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(Vita) Try to enable dynarec now
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu.h
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu.h
b/plugins/gpu_neon/psx_gpu/psx_gpu.h
index
f8547f3
..
1eaa99a
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu.h
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu.h
@@
-180,6
+180,8
@@
typedef struct
u16 clut_settings;
u16 texture_settings;
u16 clut_settings;
u16 texture_settings;
+ u32 *reciprocal_table_ptr;
+
// enhancement stuff
u16 *enhancement_buf_ptr;
u16 *enhancement_current_buf_ptr;
// enhancement stuff
u16 *enhancement_buf_ptr;
u16 *enhancement_current_buf_ptr;
@@
-188,10
+190,11
@@
typedef struct
s16 saved_viewport_start_y;
s16 saved_viewport_end_x;
s16 saved_viewport_end_y;
s16 saved_viewport_start_y;
s16 saved_viewport_end_x;
s16 saved_viewport_end_y;
+ u8 enhancement_buf_by_x16[64];
// Align up to 64 byte boundary to keep the upcoming buffers cache line
// aligned, also make reachable with single immediate addition
// Align up to 64 byte boundary to keep the upcoming buffers cache line
// aligned, also make reachable with single immediate addition
- u8 reserved_a[
228
];
+ u8 reserved_a[
160
];
// 8KB
block_struct blocks[MAX_BLOCKS_PER_ROW];
// 8KB
block_struct blocks[MAX_BLOCKS_PER_ROW];