-void initialize_psx_gpu(psx_gpu_struct *psx_gpu);
-void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size);
+void initialize_psx_gpu(psx_gpu_struct *psx_gpu, u16 *vram);
+u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command);