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gpu: start doing some basic gpu timing
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu_main.c
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu_main.c
b/plugins/gpu_neon/psx_gpu/psx_gpu_main.c
index
c7ce0ee
..
435c51a
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu_main.c
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu_main.c
@@
-135,6
+135,8
@@
int main(int argc, char *argv[])
FILE *state_file;
FILE *list_file;
u32 no_display = 0;
FILE *state_file;
FILE *list_file;
u32 no_display = 0;
+ s32 dummy0 = 0;
+ u32 dummy1 = 0;
if((argc != 3) && (argc != 4))
{
if((argc != 3) && (argc != 4))
{
@@
-213,7
+215,7
@@
int main(int argc, char *argv[])
init_counter();
#endif
init_counter();
#endif
- gpu_parse(psx_gpu, list, size,
NULL
);
+ gpu_parse(psx_gpu, list, size,
&dummy0, &dummy1
);
flush_render_block_buffer(psx_gpu);
clear_stats();
flush_render_block_buffer(psx_gpu);
clear_stats();
@@
-222,7
+224,7
@@
int main(int argc, char *argv[])
u32 cycles = get_counter();
#endif
u32 cycles = get_counter();
#endif
- gpu_parse(psx_gpu, list, size,
NULL
);
+ gpu_parse(psx_gpu, list, size,
&dummy0, &dummy1
);
flush_render_block_buffer(psx_gpu);
#ifdef NEON_BUILD
flush_render_block_buffer(psx_gpu);
#ifdef NEON_BUILD