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automatically build plugins
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu_main.c
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu_main.c
b/plugins/gpu_neon/psx_gpu/psx_gpu_main.c
index
0f85604
..
8ca3ad0
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu_main.c
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu_main.c
@@
-174,7
+174,7
@@
int main(int argc, char *argv[])
MAP_SHARED | 0xA0000000, fbdev_handle, 0));
vram_ptr += 64;
MAP_SHARED | 0xA0000000, fbdev_handle, 0));
vram_ptr += 64;
- initialize_psx_gpu(psx_gpu, vram_ptr
+ 64
);
+ initialize_psx_gpu(psx_gpu, vram_ptr);
#else
initialize_psx_gpu(psx_gpu, _vram + 64);
#endif
#else
initialize_psx_gpu(psx_gpu, _vram + 64);
#endif
@@
-192,7
+192,7
@@
int main(int argc, char *argv[])
init_counter();
#endif
init_counter();
#endif
- gpu_parse(psx_gpu, list, size);
+ gpu_parse(psx_gpu, list, size
, NULL
);
flush_render_block_buffer(psx_gpu);
clear_stats();
flush_render_block_buffer(psx_gpu);
clear_stats();
@@
-201,14
+201,15
@@
int main(int argc, char *argv[])
u32 cycles = get_counter();
#endif
u32 cycles = get_counter();
#endif
- gpu_parse(psx_gpu, list, size);
+ gpu_parse(psx_gpu, list, size
, NULL
);
flush_render_block_buffer(psx_gpu);
flush_render_block_buffer(psx_gpu);
- printf("%-64s: ", argv[1]);
#ifdef NEON_BUILD
u32 cycles_elapsed = get_counter() - cycles;
#ifdef NEON_BUILD
u32 cycles_elapsed = get_counter() - cycles;
- printf("%d\n", cycles_elapsed);
+ printf("%-64s: %d\n", argv[1], cycles_elapsed);
+#else
+ printf("%-64s: ", argv[1]);
#endif
#if 1
#endif
#if 1
@@
-294,6
+295,7
@@
int main(int argc, char *argv[])
percent_of(sprites_8bpp, sprites), percent_of(sprites_16bpp, sprites),
percent_of(sprites_untextured, sprites));
}
percent_of(sprites_8bpp, sprites), percent_of(sprites_16bpp, sprites),
percent_of(sprites_untextured, sprites));
}
+ printf(" %d lines\n", lines);
printf("\n");
printf(" %d mismatches\n\n\n", mismatches);
#endif
printf("\n");
printf(" %d mismatches\n\n\n", mismatches);
#endif