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automatically build plugins
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu_main.c
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu_main.c
b/plugins/gpu_neon/psx_gpu/psx_gpu_main.c
index
6c17b0a
..
8ca3ad0
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu_main.c
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu_main.c
@@
-192,7
+192,7
@@
int main(int argc, char *argv[])
init_counter();
#endif
init_counter();
#endif
- gpu_parse(psx_gpu, list, size);
+ gpu_parse(psx_gpu, list, size
, NULL
);
flush_render_block_buffer(psx_gpu);
clear_stats();
flush_render_block_buffer(psx_gpu);
clear_stats();
@@
-201,7
+201,7
@@
int main(int argc, char *argv[])
u32 cycles = get_counter();
#endif
u32 cycles = get_counter();
#endif
- gpu_parse(psx_gpu, list, size);
+ gpu_parse(psx_gpu, list, size
, NULL
);
flush_render_block_buffer(psx_gpu);
#ifdef NEON_BUILD
flush_render_block_buffer(psx_gpu);
#ifdef NEON_BUILD