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fix PCSX rearmed on windows
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu_offsets_update.c
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c
b/plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c
index
5adfb75
..
b1de121
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c
@@
-73,6
+73,7
@@
int main()
WRITE_OFFSET(f, offset_y);
WRITE_OFFSET(f, clut_settings);
WRITE_OFFSET(f, texture_settings);
WRITE_OFFSET(f, offset_y);
WRITE_OFFSET(f, clut_settings);
WRITE_OFFSET(f, texture_settings);
+ WRITE_OFFSET(f, reciprocal_table_ptr);
WRITE_OFFSET(f, blocks);
WRITE_OFFSET(f, span_uvrg_offset);
WRITE_OFFSET(f, span_edge_data);
WRITE_OFFSET(f, blocks);
WRITE_OFFSET(f, span_uvrg_offset);
WRITE_OFFSET(f, span_edge_data);