// simple check for a case where no clipping is used
// - now handled by adjusting the viewport
static int check_enhanced_range(psx_gpu_struct *psx_gpu, int x, int y)
// simple check for a case where no clipping is used
// - now handled by adjusting the viewport
static int check_enhanced_range(psx_gpu_struct *psx_gpu, int x, int y)