gvmull_u8(pixels_##component, texels_##component, colors_##component) \
#define shade_blocks_textured_modulated_do(shading, dithering, target) \
gvmull_u8(pixels_##component, texels_##component, colors_##component) \
#define shade_blocks_textured_modulated_do(shading, dithering, target) \