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gpu_neon: fix wrong block counting
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu_simd.c
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c
b/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c
index
335af35
..
5c05b14
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu_simd.c
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu_simd.c
@@
-2912,7
+2912,7
@@
void setup_sprite_untextured(psx_gpu_struct *psx_gpu, s32 x, s32 y, s32 u,
#define setup_sprite_tile_half_8bpp(edge) \
{ \
#define setup_sprite_tile_half_8bpp(edge) \
{ \
- setup_sprite_tile_add_blocks(sub_tile_height
* 2);
\
+ setup_sprite_tile_add_blocks(sub_tile_height
);
\
\
while(sub_tile_height) \
{ \
\
while(sub_tile_height) \
{ \
@@
-3497,7
+3497,7
@@
void setup_sprite_8bpp_4x(psx_gpu_struct *psx_gpu, s32 x, s32 y, s32 u, s32 v,
void scale2x_tiles8(void * __restrict__ dst_, const void * __restrict__ src_, int w8, int h)
{
#if 0
void scale2x_tiles8(void * __restrict__ dst_, const void * __restrict__ src_, int w8, int h)
{
#if 0
- scale2x_tiles8_(dst, src_, w8, h);
+ scale2x_tiles8_(dst
_
, src_, w8, h);
return;
#endif
const u16 * __restrict__ src = src_;
return;
#endif
const u16 * __restrict__ src = src_;