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try to emulate borders properly
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu_if.c
diff --git
a/plugins/gpu_neon/psx_gpu_if.c
b/plugins/gpu_neon/psx_gpu_if.c
index
353b603
..
30faee2
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu_if.c
+++ b/
plugins/gpu_neon/psx_gpu_if.c
@@
-52,7
+52,7
@@
int do_cmd_list(uint32_t *list, int count, int *last_cmd)
#define ENHANCEMENT_BUF_SIZE (1024 * 1024 * 2 * 4 + 4096 * 2)
#define ENHANCEMENT_BUF_SIZE (1024 * 1024 * 2 * 4 + 4096 * 2)
-static
uint16_t
*get_enhancement_bufer(int *x, int *y, int *w, int *h,
+static
void
*get_enhancement_bufer(int *x, int *y, int *w, int *h,
int *vram_h)
{
uint16_t *ret = select_enhancement_buf_ptr(&egpu, *x);
int *vram_h)
{
uint16_t *ret = select_enhancement_buf_ptr(&egpu, *x);