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frontend/pollux: add scaling
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
vout_fb.c
diff --git
a/plugins/gpu_neon/vout_fb.c
b/plugins/gpu_neon/vout_fb.c
index
f80a29f
..
bda8d4a
100644
(file)
--- a/
plugins/gpu_neon/vout_fb.c
+++ b/
plugins/gpu_neon/vout_fb.c
@@
-10,7
+10,7
@@
#include "gpu.h"
#include "../../frontend/plugin_lib.h"
#include "gpu.h"
#include "../../frontend/plugin_lib.h"
-#include "../../frontend/
arm_utils
.h"
+#include "../../frontend/
cspace
.h"
static const struct rearmed_cbs *cbs;
static void *screen_buf;
static const struct rearmed_cbs *cbs;
static void *screen_buf;
@@
-43,7
+43,7
@@
static void blit(void)
{
old_status = gpu.status.reg;
old_h = h;
{
old_status = gpu.status.reg;
old_h = h;
- screen_buf = cbs->pl_
fbdev
_set_mode(stride, h, gpu.status.rgb24 ? 24 : 16);
+ screen_buf = cbs->pl_
vout
_set_mode(stride, h, gpu.status.rgb24 ? 24 : 16);
}
dest = screen_buf;
}
dest = screen_buf;
@@
-76,42
+76,51
@@
static void blit(void)
}
}
}
}
- screen_buf = cbs->pl_
fbdev
_flip();
+ screen_buf = cbs->pl_
vout
_flip();
}
void GPUupdateLace(void)
{
}
void GPUupdateLace(void)
{
- if (gpu.
frameskip.enabled && !gpu.frameskip.frame_read
y)
+ if (gpu.
status.blanking || !gpu.state.fb_dirt
y)
return;
return;
- if (!gpu.status.blanking && gpu.state.fb_dirty) {
- blit();
- gpu.state.fb_dirty = 0;
+ if (gpu.frameskip.set) {
+ if (!gpu.frameskip.frame_ready && gpu.frameskip.skipped_blits < 9) {
+ gpu.frameskip.skipped_blits++;
+ return;
+ }
+ gpu.frameskip.frame_ready = 0;
+ gpu.frameskip.skipped_blits = 0;
}
}
+
+ renderer_flush_queues();
+ blit();
+ gpu.state.fb_dirty = 0;
}
long GPUopen(void)
{
}
long GPUopen(void)
{
- gpu.frameskip.
enabled = cbs->frameskip
;
- gpu.frameskip.
advice = &cbs->fskip_advice
;
+ gpu.frameskip.
active = 0
;
+ gpu.frameskip.
frame_ready = 1
;
- cbs->pl_
fbdev
_open();
- screen_buf = cbs->pl_
fbdev
_flip();
+ cbs->pl_
vout
_open();
+ screen_buf = cbs->pl_
vout
_flip();
return 0;
}
long GPUclose(void)
{
return 0;
}
long GPUclose(void)
{
- cbs->pl_
fbdev
_close();
+ cbs->pl_
vout
_close();
return 0;
}
void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
{
cbs = cbs_;
return 0;
}
void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
{
cbs = cbs_;
- gpu.frameskip.
enabled
= cbs->frameskip;
+ gpu.frameskip.
set
= cbs->frameskip;
gpu.frameskip.advice = &cbs->fskip_advice;
gpu.frameskip.advice = &cbs->fskip_advice;
- gpu.frameskip.active = gpu.frameskip.frame_ready = 0;
+ gpu.frameskip.active = 0;
+ gpu.frameskip.frame_ready = 1;
}
// vim:shiftwidth=2:expandtab
}
// vim:shiftwidth=2:expandtab