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use plat_mmap for RAM too
[pcsx_rearmed.git]
/
plugins
/
gpu_unai
/
gpu.cpp
diff --git
a/plugins/gpu_unai/gpu.cpp
b/plugins/gpu_unai/gpu.cpp
index
f0539c0
..
46552ac
100644
(file)
--- a/
plugins/gpu_unai/gpu.cpp
+++ b/
plugins/gpu_unai/gpu.cpp
@@
-107,12
+107,10
@@
u32 GPU_GP1;
// GPU Raster Macros
#define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3))
// GPU Raster Macros
#define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3))
-#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<20)>>20)
-//#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<21)>>21)
-#define GPU_EXPANDSIGN_SPRT(x) (((s32)(x)<<21)>>21)
+#define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21)
-//#define GPU_TESTRANGE(x) { if((u32)(x+1024) > 2047) return; }
-#define
GPU_TESTRANGE(x) { if ((x<-1023) || (x>1023)) return; }
+#define CHKMAX_X 1024
+#define
CHKMAX_Y 512
#define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);}
#define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);}
@@
-821,7
+819,7
@@
void GPU_updateLace(void)
#else
#include "../../frontend/plugin_lib.h"
#else
#include "../../frontend/plugin_lib.h"
-#include "../
../frontend
/cspace.h"
+#include "../
gpulib
/cspace.h"
extern "C" {
extern "C" {
@@
-861,19
+859,22
@@
static void blit(void)
if (isRGB24)
{
if (isRGB24)
{
-#ifndef MAEMO
- for (; h1-- > 0; dest += w0 * 3, fb_offs += 1024)
+ if (!cbs->only_16bpp)
{
{
- fb_offs &= 1024*512-1;
- bgr888_to_rgb888(dest, base + fb_offs, w0 * 3);
+ for (; h1-- > 0; dest += w0 * 3, fb_offs += 1024)
+ {
+ fb_offs &= 1024*512-1;
+ bgr888_to_rgb888(dest, base + fb_offs, w0 * 3);
+ }
}
}
-#else
- for (; h1-- > 0; dest += w0 * 2, fb_offs += 1024)
+ else
{
{
- fb_offs &= 1024*512-1;
- bgr888_to_rgb565(dest, base + fb_offs, w0 * 3);
+ for (; h1-- > 0; dest += w0 * 2, fb_offs += 1024)
+ {
+ fb_offs &= 1024*512-1;
+ bgr888_to_rgb565(dest, base + fb_offs, w0 * 3);
+ }
}
}
-#endif
}
else
{
}
else
{