- // Frame skip table
- static const unsigned char skipTable[12][12] =
- {
- { 0,0,0,0,0,0,0,0,0,0,0,0 },
- { 0,0,0,0,0,0,0,0,0,0,0,1 },
- { 0,0,0,0,0,1,0,0,0,0,0,1 },
- { 0,0,0,1,0,0,0,1,0,0,0,1 },
- { 0,0,1,0,0,1,0,0,1,0,0,1 },
- { 0,1,0,0,1,0,1,0,0,1,0,1 },
- { 0,1,0,1,0,1,0,1,0,1,0,1 },
- { 0,1,0,1,1,0,1,0,1,1,0,1 },
- { 0,1,1,0,1,1,0,1,1,0,1,1 },
- { 0,1,1,1,0,1,1,1,0,1,1,1 },
- { 0,1,1,1,1,1,0,1,1,1,1,1 },
- { 0,1,1,1,1,1,1,1,1,1,1,1 }
- };
-
- // Interlace bit toggle
- GPU_GP1 ^= 0x80000000;