gpu_unai.PacketBuffer.U4[2] = u32_to_le32(0x00010001);
PT driver = gpuTileSpanDrivers[(Blending_Mode | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>3)) >> 1];
gpuDrawT(packet, driver);
gpu_unai.PacketBuffer.U4[2] = u32_to_le32(0x00010001);
PT driver = gpuTileSpanDrivers[(Blending_Mode | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>3)) >> 1];
gpuDrawT(packet, driver);