//TODO: set ilace_mask when resolution changes instead of every time,
// eliminate #ifdef below.
gpu_unai.ilace_mask = gpu_unai.config.ilace_force;
#ifdef HAVE_PRE_ARMV7 /* XXX */
//TODO: set ilace_mask when resolution changes instead of every time,
// eliminate #ifdef below.
gpu_unai.ilace_mask = gpu_unai.config.ilace_force;
#ifdef HAVE_PRE_ARMV7 /* XXX */