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(3DS) Set pthread stack size to 12MB - possible solution for crashes
[pcsx_rearmed.git]
/
plugins
/
gpulib
/
gpu.h
diff --git
a/plugins/gpulib/gpu.h
b/plugins/gpulib/gpu.h
index
d11f991
..
7e1d18b
100644
(file)
--- a/
plugins/gpulib/gpu.h
+++ b/
plugins/gpulib/gpu.h
@@
-88,6
+88,7
@@
struct psx_gpu {
uint32_t last_flip_frame;
uint32_t pending_fill[3];
} frameskip;
uint32_t last_flip_frame;
uint32_t pending_fill[3];
} frameskip;
+ int useDithering:1; /* 0 - off , 1 - on */
uint16_t *(*get_enhancement_bufer)
(int *x, int *y, int *w, int *h, int *vram_h);
void *(*mmap)(unsigned int size);
uint16_t *(*get_enhancement_bufer)
(int *x, int *y, int *w, int *h, int *vram_h);
void *(*mmap)(unsigned int size);