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Fix negcon not working correctly in some games
[pcsx_rearmed.git]
/
plugins
/
gpulib
/
vout_pl.c
diff --git
a/plugins/gpulib/vout_pl.c
b/plugins/gpulib/vout_pl.c
index
a9437cb
..
075e3c3
100644
(file)
--- a/
plugins/gpulib/vout_pl.c
+++ b/
plugins/gpulib/vout_pl.c
@@
-43,6
+43,15
@@
static void check_mode_change(int force)
h_out *= 2;
}
h_out *= 2;
}
+ gpu.state.downscale_active =
+ gpu.get_downscale_buffer != NULL && gpu.state.downscale_enable
+ && (w >= 512 || h >= 256);
+
+ if (gpu.state.downscale_active) {
+ w_out = w < 512 ? w : 320;
+ h_out = h < 256 ? h : h / 2;
+ }
+
// width|rgb24 change?
if (force || (gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h)
{
// width|rgb24 change?
if (force || (gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h)
{
@@
-69,6
+78,9
@@
void vout_update(void)
if (gpu.state.enhancement_active)
vram = gpu.get_enhancement_bufer(&x, &y, &w, &h, &vram_h);
if (gpu.state.enhancement_active)
vram = gpu.get_enhancement_bufer(&x, &y, &w, &h, &vram_h);
+ if (gpu.state.downscale_active)
+ vram = gpu.get_downscale_buffer(&x, &y, &w, &h, &vram_h);
+
if (y + h > vram_h) {
if (y + h - vram_h > h / 2) {
// wrap
if (y + h > vram_h) {
if (y + h - vram_h > h / 2) {
// wrap