if (!gpu.state.enhancement_was_active)
return; // buffer not ready yet
vram = gpu.get_enhancement_bufer(&src_x, &src_y, &w, &h, &vram_h);
if (!gpu.state.enhancement_was_active)
return; // buffer not ready yet
vram = gpu.get_enhancement_bufer(&src_x, &src_y, &w, &h, &vram_h);