- if (pdata->screen_w != 0)
- screen_w = pdata->screen_w;
- if (pdata->screen_h != 0)
- screen_h = pdata->screen_h;
+ pdata->layer_x = pdata->layer_y = pdata->layer_w = pdata->layer_h = 0;
+
+ if (pdata->phys_w != 0)
+ screen_w = pdata->phys_w;
+ if (pdata->phys_h != 0)
+ screen_h = pdata->phys_h;