OBJS += libpcsxcore/new_dynarec/pcsxmem.o
else
libpcsxcore/new_dynarec/emu_if.o: CFLAGS += -DDRC_DISABLE
+frontend/libretro.o: CFLAGS += -DDRC_DISABLE
endif
OBJS += libpcsxcore/new_dynarec/emu_if.o
libpcsxcore/new_dynarec/new_dynarec.o: libpcsxcore/new_dynarec/assem_arm.c \
# builtin gpu
OBJS += plugins/gpulib/gpu.o plugins/gpulib/vout_pl.o
ifeq "$(BUILTIN_GPU)" "neon"
-OBJS += plugins/gpu_neon/psx_gpu_if.o plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.o
+ifeq "$(HAVE_NEON)" "1"
plugins/gpu_neon/psx_gpu_if.o: CFLAGS += -DNEON_BUILD -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
plugins/gpu_neon/psx_gpu_if.o: plugins/gpu_neon/psx_gpu/*.c
+OBJS += plugins/gpu_neon/psx_gpu_if.o plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.o
+else
+plugins/gpu_neon/psx_gpu_if.o: CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
+plugins/gpu_neon/psx_gpu_if.o: plugins/gpu_neon/psx_gpu/*.c
+OBJS += plugins/gpu_neon/psx_gpu_if.o
+endif
endif
ifeq "$(BUILTIN_GPU)" "peops"
# note: code is not safe for strict-aliasing? (Castlevania problems)