Add a threaded renderer
[pcsx_rearmed.git] / Makefile
index d7f734f..d6cb946 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -6,7 +6,7 @@ CFLAGS += -Wall -Iinclude -ffast-math
 ifeq ($(DEBUG), 1)
 CFLAGS += -O0 -ggdb
 else
-ifeq ($(platform), vita)
+ifeq ($(platform), $(filter $(platform), vita ctr))
 CFLAGS += -O3 -DNDEBUG
 else
 CFLAGS += -O2 -DNDEBUG
@@ -97,12 +97,14 @@ OBJS += deps/lightning/lib/jit_disasm.o \
                deps/lightrec/memmanager.o \
                deps/lightrec/optimizer.o \
                deps/lightrec/regcache.o \
-               deps/lightrec/recompiler.o
+               deps/lightrec/recompiler.o \
+               deps/lightrec/reaper.o
 ifeq ($(MMAP_WIN32),1)
 CFLAGS += -Ideps/mman
 OBJS += deps/mman/mman.o
 endif
 else ifeq "$(DYNAREC)" "ari64"
+CFLAGS += -DNEW_DYNAREC
 OBJS += libpcsxcore/new_dynarec/backends/psx/emu_if.o \
                libpcsxcore/new_dynarec/new_dynarec.o \
                libpcsxcore/new_dynarec/arm/linkage_arm.o \
@@ -110,6 +112,7 @@ OBJS += libpcsxcore/new_dynarec/backends/psx/emu_if.o \
 libpcsxcore/new_dynarec/new_dynarec.o: libpcsxcore/new_dynarec/arm/assem_arm.c \
        libpcsxcore/new_dynarec/backends/psx/pcsxmem_inline.c
 else
+OBJS += libpcsxcore/new_dynarec/backends/psx/emu_if.o
 libpcsxcore/new_dynarec/backends/psx/emu_if.o: CFLAGS += -DDRC_DISABLE
 frontend/libretro.o: CFLAGS += -DDRC_DISABLE
 endif
@@ -162,8 +165,13 @@ endif
 OBJS += plugins/gpulib/gpu.o plugins/gpulib/vout_pl.o
 ifeq "$(BUILTIN_GPU)" "neon"
 CFLAGS += -DGPU_NEON
-OBJS += plugins/gpu_neon/psx_gpu_if.o plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.o
+OBJS += plugins/gpu_neon/psx_gpu_if.o
+ifeq "$(HAVE_NEON)" "1"
+OBJS += plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.o
 plugins/gpu_neon/psx_gpu_if.o: CFLAGS += -DNEON_BUILD -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
+else
+plugins/gpu_neon/psx_gpu_if.o: CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
+endif
 plugins/gpu_neon/psx_gpu_if.o: plugins/gpu_neon/psx_gpu/*.c
 endif
 ifeq "$(BUILTIN_GPU)" "peops"
@@ -176,6 +184,10 @@ endif
 ifeq "$(BUILTIN_GPU)" "unai"
 CFLAGS += -DGPU_UNAI
 CFLAGS += -DUSE_GPULIB=1
+ifeq "$(THREAD_RENDERING)" "1"
+CFLAGS += -DTHREAD_RENDERING
+OBJS += plugins/gpulib/gpulib_thread_if.o
+endif
 #CFLAGS += -DINLINE="static __inline__"
 #CFLAGS += -Dasm="__asm__ __volatile__"
 OBJS += plugins/gpu_unai/gpulib_if.o