use_drz80 = 0
use_cz80 = 1
+
+
+# CTR (3DS)
+else ifeq ($(platform), ctr)
+ TARGET := $(TARGET_NAME)_libretro_ctr.a
+ CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
+ CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
+ AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
+ CFLAGS += -DARM11 -D_3DS
+ CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp
+ CFLAGS += -Wall -mword-relocations
+ CFLAGS += -fomit-frame-pointer -ffast-math
+ STATIC_LINKING = 1
+ NO_MMAP = 1
+ DONT_COMPILE_IN_ZLIB = 1
+ ARCH = arm
+ ARM_ASM = 1
+
+ asm_memory = 1
+ asm_render = 1
+ asm_ym2612 = 1
+ asm_misc = 1
+ asm_cdpico = 1
+ asm_cdmemory = 1
+ asm_mix = 1
+
+ use_cyclone = 1
+ use_fame = 0
+ use_drz80 = 1
+ use_cz80 = 0
+ use_sh2drc = 1
+ use_svpdrc = 1
+
+ OBJS +=platform/libretro/3ds/3ds_utils.o
+
# Vita
else ifeq ($(platform), vita)
TARGET := $(TARGET_NAME)_libretro_vita.a
ARCH = arm
ARM_ASM = 1
+ use_cyclone = 0
+ use_fame = 1
+ use_drz80 = 0
+ use_cz80 = 1
+ use_sh2drc = 1
+ use_svpdrc = 1
+
# ARM
else ifneq (,$(findstring armv,$(platform)))
TARGET := $(TARGET_NAME)_libretro.so