(ctr/3ds) optimize build, add support for 32x/svp dynamic recompilers.
[picodrive.git] / Makefile.libretro
index dc9bd66..e6766fd 100644 (file)
@@ -193,27 +193,31 @@ else ifeq ($(platform), ctr)
    CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
    AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
    CFLAGS += -DARM11 -D_3DS
-   CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard
+   CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp
    CFLAGS += -Wall -mword-relocations
    CFLAGS += -fomit-frame-pointer -ffast-math
-   CFLAGS += -D_3DS
-   PLATFORM_DEFINES := -D_3DS
    STATIC_LINKING = 1
    NO_MMAP = 1
    DONT_COMPILE_IN_ZLIB = 1
-
-        asm_memory = 0
-        asm_render = 0
-        asm_ym2612 = 0
-        asm_misc = 0
-        asm_cdpico = 0
-        asm_cdmemory = 0
-        asm_mix = 0
-        use_cyclone = 0
-        use_fame = 1
-        use_drz80 = 0
-        use_cz80 = 1
-
+   ARCH = arm
+   ARM_ASM = 1
+
+   asm_memory = 1
+   asm_render = 1
+   asm_ym2612 = 1
+   asm_misc = 1
+   asm_cdpico = 1
+   asm_cdmemory = 1
+   asm_mix = 1
+
+   use_cyclone = 1
+   use_fame = 0
+   use_drz80 = 1
+   use_cz80 = 0
+   use_sh2drc = 1
+   use_svpdrc = 1
+
+   OBJS +=platform/libretro/3ds/3ds_utils.o
 
 # Vita
 else ifeq ($(platform), vita)