void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells);\r
void FinalizeLineBGR444(int sh);\r
void FinalizeLineRGB555(int sh);\r
+void *blockcpy(void *dst, const void *src, size_t n);\r
void blockcpy_or(void *dst, void *src, size_t n, int pat);\r
#else\r
// utility\r
for (; n; n--)\r
*pd++ = (unsigned char) (*ps++ | pat);\r
}\r
+#define blockcpy memcpy\r
#endif\r
\r
\r
{\r
// as some layer has covered whole line with hi priority tiles,\r
// we can process whole line and then act as if sh/hi mode was off.\r
- rendstatus|=0x80;\r
int c = 320/4, *zb = (int *)(HighCol+8);\r
+ rendstatus|=0x80;\r
while (c--)\r
{\r
int tmp = *zb;\r