// alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites,\r
// draw_no_32col_border, external_ym2612, enable_cd_pcm, enable_cd_cdda\r
// enable_cd_gfx, cd_perfect_sync, soft_32col_scaling, enable_cd_ramcart\r
+// disable_vdp_fifo\r
extern int PicoOpt;\r
extern int PicoVer;\r
extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff\r