#ifdef _ASM_DRAW_C\r
void vidConvCpyRGB565(void *to, void *from, int pixels);\r
#endif\r
+extern int PicoDrawMask;\r
+#define PDRAW_LAYERB_ON (1<<2)\r
+#define PDRAW_LAYERA_ON (1<<3)\r
+#define PDRAW_SPRITES_LOW_ON (1<<4)\r
+#define PDRAW_SPRITES_HI_ON (1<<7)\r
// internals\r
#define PDRAW_SPRITES_MOVED (1<<0) // (asm)\r
#define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority\r