#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer\r
#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)\r
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed\r
+#define PDRAW_HAVE_LO_SPR (1<<8)\r
+#define PDRAW_HAVE_HI_SPR (1<<9)\r
extern int rendstatus;\r
extern unsigned short HighPal[0x100];\r
\r