stupid sprite limit bug fixed
[picodrive.git] / Pico / VideoPort.c
index 7852b25..3663732 100644 (file)
@@ -364,7 +364,8 @@ PICO_INTERNAL_ASM void PicoVideoWrite(unsigned int a,unsigned short d)
           SekCyclesBurn(32); // penalty // 488/12-8\r
           if (SekCycleCnt>=SekCycleAim) SekEndRun(0);\r
         }\r
-        elprintf(EL_ASVDP, "VDP data write: %04x {%i} #%i @ %06x", d, Pico.video.type, pvid->lwrite_cnt, SekPc);\r
+        elprintf(EL_ASVDP, "VDP data write: %04x [%06x] {%i} #%i @ %06x", d, Pico.video.addr,\r
+                 Pico.video.type, pvid->lwrite_cnt, SekPc);\r
       }\r
       VideoWrite(d);\r
     }\r
@@ -410,6 +411,7 @@ PICO_INTERNAL_ASM void PicoVideoWrite(unsigned int a,unsigned short d)
             update_irq = 1;\r
             break;\r
           case 0x05:\r
+            //elprintf(EL_STATUS, "spritep moved to %04x", (unsigned)(Pico.video.reg[5]&0x7f) << 9);\r
             if (d^dold) rendstatus |= PDRAW_SPRITES_MOVED;\r
             break;\r
           case 0x0c:\r