if (preserve_state) {\r
// feed it back it's own registers, just like after loading state\r
memcpy(YM2612GetRegs(), state, 0x200);\r
- YM2612PicoStateLoad();\r
+ ym2612_unpack_state();\r
if ((PicoAHW & PAHW_MCD) && !(Pico_mcd->s68k_regs[0x36] & 1) && (Pico_mcd->scd.Status_CDC & 1))\r
cdda_start_play();\r
}\r