move platform-independent stuff out of /gp2x.
[gpsp.git] / arm / video_blend.S
diff --git a/arm/video_blend.S b/arm/video_blend.S
new file mode 100644 (file)
index 0000000..63a5480
--- /dev/null
@@ -0,0 +1,181 @@
+.align 2\r
+\r
+.global expand_blend\r
+.global expand_normal\r
+\r
+@ Input:\r
+@   r0 = screen_src_ptr\r
+@   r1 = screen_dest_ptr\r
+@   r2 = start\r
+@   r3 = end\r
+\r
+6:\r
+  .word io_registers\r
+  .word palette_ram_converted\r
+  .word 0x04000200                @ combine test mask\r
+  .word 0x07E0F81F                @ clamp mask\r
+  .word 0x000003FE                @ palette index mask\r
+  .word 0x08010020                @ saturation mask\r
+\r
+expand_blend:\r
+  stmdb sp!, { r4, r5, r6, r9, r10, r11, r14 }\r
+\r
+  add r0, r0, r2, lsl #2          @ screen_src_ptr += start\r
+  add r1, r1, r2, lsl #1          @ screen_dest_ptr += start\r
+  sub r2, r3, r2                  @ r2 = end - start\r
+  ldr r3, 6b                      @ r3 = io_registers\r
+  ldr r3, [r3, #0x52]             @ r3 = bldalpha\r
+  mov r4, r3, lsr #8              @ r4 = bldalpha >> 8\r
+  and r3, r3, #0x1F               @ r3 = blend_a\r
+  and r4, r4, #0x1F               @ r4 = blend_b\r
+  cmp r3, #16                     @ if(blend_a > 16)\r
+  movgt r3, #16                   @   blend_a = 16\r
+  cmp r4, #16                     @ if(blend_b > 16)\r
+  movgt r3, #16                   @   blend_b = 16\r
+\r
+  ldr r14, 6b + 4                 @ r14 = palette_ram_converted\r
+  ldr r12, 6b + 8                 @ r12 = 0x04000200\r
+  ldr r11, 6b + 12                @ r11 = 0x07E0F81F\r
+  ldr r10, 6b + 16                @ r10 = 0x000003FE\r
+\r
+  add r5, r3, r4                  @ r5 = blend_a + blend_b\r
+  cmp r5, #16                     @ if((blend_a + blend_b) > 16)\r
+  bgt 3f                          @   goto loop w/saturation\r
+\r
+\r
+  @ loop w/o saturation\r
+1:\r
+  ldr r5, [r0], #4                @ r5 = pixel_pair, screen_src_ptr++\r
+  and r6, r5, r12                 @ r6 = r5 & 0x04000200\r
+  cmp r6, r12                     @ if(r6 != 0x4000200)\r
+  bne 2f                          @   goto no_blend\r
+\r
+  and r6, r10, r5, lsl #1         @ r6 = (pixel_pair & 0x1FF) << 1\r
+  ldrh r6, [r14, r6]              @ r6 = pixel_top\r
+  orr r6, r6, r6, lsl #16         @ r6 = pixel_top | (pixel_top << 16)\r
+  and r6, r6, r11                 @ r6 = pixel_top_dilated\r
+\r
+  and r5, r10, r5, lsr #15        @ r5 = ((pixel_pair >> 16) & 0x1FF) << 1\r
+  ldrh r5, [r14, r5]              @ r5 = pixel_bottom\r
+  orr r5, r5, r5, lsl #16         @ r5 = pixel_bottom | (pixel_bottom << 16)\r
+  and r5, r5, r11                 @ r5 = pixel_bottom_dilated\r
+\r
+  mul r5, r4, r5                  @ r5 = pixel_bottom * blend_b = bottom_mul\r
+  mla r5, r3, r6, r5              @ r5 = (pixel_top * blend_a) + bottom_mul\r
+\r
+  and r5, r11, r5, lsr #4         @ r5 = (color_dilated >> 4) & 0x07E0F81F\r
+  orr r5, r5, r5, lsr #16         @ r5 = color_dilated | (color_dilated >> 16)\r
+\r
+  strh r5, [r1], #2               @ *screen_dest_ptr = r5, screen_dest_ptr++\r
+  subs r2, r2, #1                 @ counter--\r
+  bne 1b                          @ go again\r
+\r
+  ldmia sp!, { r4, r5, r6, r9, r10, r11, pc }\r
+\r
+2:\r
+  and r5, r10, r5, lsl #1         @ r5 = (pixel_pair & 0x1FF) << 1\r
+  ldrh r5, [r14, r5]              @ r5 = pixel_top\r
+  strh r5, [r1], #2               @ *screen_dest_ptr = r5, screen_dest_ptr++\r
+\r
+  subs r2, r2, #1                 @ counter--\r
+  bne 1b                          @ go again\r
+\r
+  ldmia sp!, { r4, r5, r6, r9, r10, r11, pc }\r
+\r
+@ loop w/saturation\r
+\r
+3:\r
+  ldr r9, 6b + 20                 @ r9 = 0x08010020\r
+\r
+4:\r
+  ldr r5, [r0], #4                @ r5 = pixel_pair, screen_src_ptr++\r
+  and r6, r5, r12                 @ r6 = r5 & 0x04000200\r
+  cmp r6, r12                     @ if(r6 != 0x4000200)\r
+  bne 5f                          @   goto no_blend\r
+\r
+  and r6, r10, r5, lsl #1         @ r6 = (pixel_pair & 0x1FF) << 1\r
+  ldrh r6, [r14, r6]              @ r6 = pixel_top\r
+  orr r6, r6, r6, lsl #16         @ r6 = pixel_top | (pixel_top << 16)\r
+  and r6, r6, r11                 @ r6 = pixel_top_dilated\r
+\r
+  and r5, r10, r5, lsr #15        @ r5 = ((pixel_pair >> 16) & 0x1FF) << 1\r
+  ldrh r5, [r14, r5]              @ r5 = pixel_bottom\r
+  orr r5, r5, r5, lsl #16         @ r5 = pixel_bottom | (pixel_bottom << 16)\r
+  and r5, r5, r11                 @ r5 = pixel_bottom_dilated\r
+\r
+  mul r5, r4, r5                  @ r5 = pixel_bottom * blend_b = bottom_mul\r
+  mla r5, r3, r6, r5              @ r5 = (pixel_top * blend_a) + bottom_mul\r
+\r
+  and r6, r9, r5, lsr #4          @ r6 = saturation bits\r
+  orr r6, r6, r6, lsr #1          @ propogate saturation down msb\r
+  orr r6, r6, r6, lsr #2          @ propogate down next two bits\r
+  orr r6, r6, r6, lsr #3          @ propogate down next three bits\r
+  orr r5, r6, r5, lsr #4          @ mask over result w/saturation\r
+\r
+  and r5, r11, r5                 @ r5 = (color_dilated >> 4) & 0x07E0F81F\r
+  orr r5, r5, r5, lsr #16         @ r5 = color_dilated | (color_dilated >> 16)\r
+  strh r5, [r1], #2               @ *screen_dest_ptr = r5, screen_dest_ptr++\r
+\r
+  subs r2, r2, #1                 @ counter--\r
+  bne 4b                          @ go again\r
+\r
+  ldmia sp!, { r4, r5, r6, r9, r10, r11, pc }\r
+\r
+5:\r
+  and r5, r10, r5, lsl #1         @ r5 = (pixel_pair & 0x1FF) << 1\r
+  ldrh r5, [r14, r5]              @ r5 = pixel_top\r
+  strh r5, [r1], #2               @ *screen_dest_ptr = r5, screen_dest_ptr++\r
+\r
+  subs r2, r2, #1                 @ counter--\r
+  bne 4b                          @ go again\r
+\r
+  ldmia sp!, { r4, r5, r6, r9, r10, r11, pc }\r
+\r
+\r
+\r
+@ The following function isn't complete (only works on run multiples of 8),\r
+@ but unfortunately I don't see much potential for actually being able to\r
+@ use it..\r
+\r
+#define expand_pixel_pair(reg, temp)                                         ;\\r
+  and temp, r3, reg, lsr #15                                                 ;\\r
+  ldrh temp, [r2, temp]                                                      ;\\r
+                                                                             ;\\r
+  and reg, r3, reg, lsl #1                                                   ;\\r
+  ldrh reg, [r2, reg]                                                        ;\\r
+                                                                             ;\\r
+  orr reg, reg, temp, lsl #16                                                ;\\r
+\r
+\r
+@ Input:\r
+@   r0 = screen_ptr\r
+@   r1 = start\r
+@   r2 = end\r
+\r
+1:\r
+  .word palette_ram_converted\r
+  .word 0x3FE\r
+\r
+expand_normal:\r
+  stmdb sp!, { r4, r5, r6, r7, r14 }\r
+\r
+  add r0, r0, r1, lsl #1          @ screen_ptr += start\r
+  sub r1, r2, r1                  @ r1 = end - start\r
+  ldr r2, 1b                      @ r2 = palette_ram_converted\r
+  ldr r3, 1b + 4                  @ r3 = 0x3FE\r
+\r
+2:\r
+  ldmia r0, { r4, r5, r6, r7 }\r
+\r
+  expand_pixel_pair(r4, r14)\r
+  expand_pixel_pair(r5, r14)\r
+  expand_pixel_pair(r6, r14)\r
+  expand_pixel_pair(r7, r14)\r
+\r
+  stmia r0!, { r4, r5, r6, r7 }\r
+\r
+  subs r1, r1, #8\r
+  bne 2b\r
+\r
+  ldmia sp!, { r4, r5, r6, r7, pc }\r
+\r