#ifdef _WIN32_WCE
#include <windows.h>
#else
+ #define _BSD_SOURCE // sync
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "zip.h"
#include "cheats.h"
+#ifdef ARM_ARCH
+ #include "arm/warm.h"
+#endif
#ifdef PSP_BUILD
#define printf pspDebugScreenPrintf