git subrepo pull (merge) --force deps/libchdr
[pcsx_rearmed.git] / deps / libchdr / deps / zstd-1.5.5 / lib / common / threading.c
diff --git a/deps/libchdr/deps/zstd-1.5.5/lib/common/threading.c b/deps/libchdr/deps/zstd-1.5.5/lib/common/threading.c
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+/**
+ * Copyright (c) 2016 Tino Reichardt
+ * All rights reserved.
+ *
+ * You can contact the author at:
+ * - zstdmt source repository: https://github.com/mcmilk/zstdmt
+ *
+ * This source code is licensed under both the BSD-style license (found in the
+ * LICENSE file in the root directory of this source tree) and the GPLv2 (found
+ * in the COPYING file in the root directory of this source tree).
+ * You may select, at your option, one of the above-listed licenses.
+ */
+
+/**
+ * This file will hold wrapper for systems, which do not support pthreads
+ */
+
+#include "threading.h"
+
+/* create fake symbol to avoid empty translation unit warning */
+int g_ZSTD_threading_useless_symbol;
+
+#if defined(ZSTD_MULTITHREAD) && defined(_WIN32)
+
+/**
+ * Windows minimalist Pthread Wrapper
+ */
+
+
+/* ===  Dependencies  === */
+#include <process.h>
+#include <errno.h>
+
+
+/* ===  Implementation  === */
+
+typedef struct {
+    void* (*start_routine)(void*);
+    void* arg;
+    int initialized;
+    ZSTD_pthread_cond_t initialized_cond;
+    ZSTD_pthread_mutex_t initialized_mutex;
+} ZSTD_thread_params_t;
+
+static unsigned __stdcall worker(void *arg)
+{
+    void* (*start_routine)(void*);
+    void* thread_arg;
+
+    /* Initialized thread_arg and start_routine and signal main thread that we don't need it
+     * to wait any longer.
+     */
+    {
+        ZSTD_thread_params_t*  thread_param = (ZSTD_thread_params_t*)arg;
+        thread_arg = thread_param->arg;
+        start_routine = thread_param->start_routine;
+
+        /* Signal main thread that we are running and do not depend on its memory anymore */
+        ZSTD_pthread_mutex_lock(&thread_param->initialized_mutex);
+        thread_param->initialized = 1;
+        ZSTD_pthread_cond_signal(&thread_param->initialized_cond);
+        ZSTD_pthread_mutex_unlock(&thread_param->initialized_mutex);
+    }
+
+    start_routine(thread_arg);
+
+    return 0;
+}
+
+int ZSTD_pthread_create(ZSTD_pthread_t* thread, const void* unused,
+            void* (*start_routine) (void*), void* arg)
+{
+    ZSTD_thread_params_t thread_param;
+    (void)unused;
+
+    thread_param.start_routine = start_routine;
+    thread_param.arg = arg;
+    thread_param.initialized = 0;
+    *thread = NULL;
+
+    /* Setup thread initialization synchronization */
+    if(ZSTD_pthread_cond_init(&thread_param.initialized_cond, NULL)) {
+        /* Should never happen on Windows */
+        return -1;
+    }
+    if(ZSTD_pthread_mutex_init(&thread_param.initialized_mutex, NULL)) {
+        /* Should never happen on Windows */
+        ZSTD_pthread_cond_destroy(&thread_param.initialized_cond);
+        return -1;
+    }
+
+    /* Spawn thread */
+    *thread = (HANDLE)_beginthreadex(NULL, 0, worker, &thread_param, 0, NULL);
+    if (!thread) {
+        ZSTD_pthread_mutex_destroy(&thread_param.initialized_mutex);
+        ZSTD_pthread_cond_destroy(&thread_param.initialized_cond);
+        return errno;
+    }
+
+    /* Wait for thread to be initialized */
+    ZSTD_pthread_mutex_lock(&thread_param.initialized_mutex);
+    while(!thread_param.initialized) {
+        ZSTD_pthread_cond_wait(&thread_param.initialized_cond, &thread_param.initialized_mutex);
+    }
+    ZSTD_pthread_mutex_unlock(&thread_param.initialized_mutex);
+    ZSTD_pthread_mutex_destroy(&thread_param.initialized_mutex);
+    ZSTD_pthread_cond_destroy(&thread_param.initialized_cond);
+
+    return 0;
+}
+
+int ZSTD_pthread_join(ZSTD_pthread_t thread)
+{
+    DWORD result;
+
+    if (!thread) return 0;
+
+    result = WaitForSingleObject(thread, INFINITE);
+    CloseHandle(thread);
+
+    switch (result) {
+    case WAIT_OBJECT_0:
+        return 0;
+    case WAIT_ABANDONED:
+        return EINVAL;
+    default:
+        return GetLastError();
+    }
+}
+
+#endif   /* ZSTD_MULTITHREAD */
+
+#if defined(ZSTD_MULTITHREAD) && DEBUGLEVEL >= 1 && !defined(_WIN32)
+
+#define ZSTD_DEPS_NEED_MALLOC
+#include "zstd_deps.h"
+
+int ZSTD_pthread_mutex_init(ZSTD_pthread_mutex_t* mutex, pthread_mutexattr_t const* attr)
+{
+    *mutex = (pthread_mutex_t*)ZSTD_malloc(sizeof(pthread_mutex_t));
+    if (!*mutex)
+        return 1;
+    return pthread_mutex_init(*mutex, attr);
+}
+
+int ZSTD_pthread_mutex_destroy(ZSTD_pthread_mutex_t* mutex)
+{
+    if (!*mutex)
+        return 0;
+    {
+        int const ret = pthread_mutex_destroy(*mutex);
+        ZSTD_free(*mutex);
+        return ret;
+    }
+}
+
+int ZSTD_pthread_cond_init(ZSTD_pthread_cond_t* cond, pthread_condattr_t const* attr)
+{
+    *cond = (pthread_cond_t*)ZSTD_malloc(sizeof(pthread_cond_t));
+    if (!*cond)
+        return 1;
+    return pthread_cond_init(*cond, attr);
+}
+
+int ZSTD_pthread_cond_destroy(ZSTD_pthread_cond_t* cond)
+{
+    if (!*cond)
+        return 0;
+    {
+        int const ret = pthread_cond_destroy(*cond);
+        ZSTD_free(*cond);
+        return ret;
+    }
+}
+
+#endif