--- /dev/null
+/* Copyright (C) 2010-2020 The RetroArch team
+ *
+ * ---------------------------------------------------------------------------------------
+ * The following license statement only applies to this file (vector_list.c).
+ * ---------------------------------------------------------------------------------------
+ *
+ * Permission is hereby granted, free of charge,
+ * to any person obtaining a copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation the rights to
+ * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+ * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <boolean.h>
+#include <stdlib.h>
+#include <stddef.h>
+
+/* default type is void*, override by defining VECTOR_LIST_TYPE before inclusion */
+#ifndef VECTOR_LIST_TYPE
+#define VECTOR_LIST_TYPE void*
+#define VECTOR_LIST_TYPE_DEFINED
+#endif
+
+/* default name is void, override by defining VECTOR_LIST_NAME before inclusion */
+#ifndef VECTOR_LIST_NAME
+#define VECTOR_LIST_NAME void
+#define VECTOR_LIST_NAME_DEFINED
+#endif
+
+#define CAT_I(a,b) a##b
+#define CAT(a,b) CAT_I(a, b)
+#define MAKE_TYPE_NAME() CAT(VECTOR_LIST_NAME, _vector_list)
+#define TYPE_NAME() MAKE_TYPE_NAME()
+
+struct TYPE_NAME()
+{
+ /* VECTOR_LIST_TYPE for pointers will expand to a pointer-to-pointer */
+ VECTOR_LIST_TYPE *data;
+ unsigned size;
+ unsigned count;
+};
+
+static struct TYPE_NAME()* CAT(TYPE_NAME(), _new(void))
+{
+ struct TYPE_NAME() *list = (struct TYPE_NAME()*)calloc(1, sizeof(*list));
+
+ list->size = 8;
+ list->data = (VECTOR_LIST_TYPE*)calloc(list->size, sizeof(*list->data));
+
+ return list;
+}
+
+static bool CAT(TYPE_NAME(), _append(struct TYPE_NAME() *list, VECTOR_LIST_TYPE elem))
+{
+ if (list->size == list->count)
+ {
+ list->size *= 2;
+ list->data = (VECTOR_LIST_TYPE*)realloc(list->data, list->size * sizeof(*list->data));
+
+ if (!list->data)
+ return false;
+ }
+
+ list->data[list->count] = elem;
+ list->count++;
+
+ return true;
+}
+
+static void CAT(TYPE_NAME(), _free(struct TYPE_NAME() *list))
+{
+ if (list)
+ {
+ if (list->data)
+ free(list->data);
+ free(list);
+ }
+}
+
+#ifdef VECTOR_LIST_TYPE_DEFINED
+#undef VECTOR_LIST_TYPE
+#endif
+
+#ifdef VECTOR_LIST_NAME_DEFINED
+#undef VECTOR_LIST_NAME
+#endif