void * lightrec_recompiler_run_first_pass(struct lightrec_state *state,
struct block *block, u32 *pc);
+void lightrec_recompiler_pause(struct recompiler *rec);
+void lightrec_recompiler_unpause(struct recompiler *rec);
+
void lightrec_code_alloc_lock(struct lightrec_state *state);
void lightrec_code_alloc_unlock(struct lightrec_state *state);