psxUnmapHook = pl_3ds_munmap;
#endif
ret = emu_core_preinit();
+#ifdef _3DS
+ /* emu_core_preinit sets the cpu to dynarec */
+ if(!ctr_svchack_init_success)
+ Config.Cpu = CPU_INTERPRETER;
+#endif
ret |= emu_core_init();
if (ret != 0) {
SysPrintf("PCSX init failed.\n");
exit(1);
}
-#if defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA)
+#ifdef _3DS
+ vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
+#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA)
posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#else
vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
void retro_deinit(void)
{
SysClose();
+#ifdef _3DS
+ linearFree(vout_buf);
+#else
free(vout_buf);
+#endif
vout_buf = NULL;
}