static retro_input_state_t input_state_cb;
static retro_environment_t environ_cb;
static retro_audio_sample_batch_t audio_batch_cb;
+static struct retro_rumble_interface rumble;
static void *vout_buf;
static int vout_width, vout_height;
int in_type1, in_type2;
int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
int in_keystate;
-int in_enable_vibration;
+int in_enable_vibration = 1;
/* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
#define VOUT_MAX_WIDTH 1024
is_pal_mode = is_pal;
}
-void plat_trigger_vibrate(int is_strong)
+void plat_trigger_vibrate(int pad, uint32_t low, uint32_t high)
{
+ rumble.set_rumble_state(pad, RETRO_RUMBLE_STRONG, high << 8);
+ rumble.set_rumble_state(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
}
void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
void retro_set_environment(retro_environment_t cb)
{
static const struct retro_variable vars[] = {
- { "frameskip", "Frameskip; 0|1|2|3" },
- { "region", "Region; Auto|NTSC|PAL" },
- { "pad1type", "Pad 1 Type; standard|analog" },
+ { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" },
+ { "pcsx_rearmed_region", "Region; Auto|NTSC|PAL" },
+ { "pcsx_rearmed_pad1type", "Pad 1 Type; standard|analog" },
+ { "pcsx_rearmed_pad2type", "Pad 2 Type; standard|analog" },
#ifndef DRC_DISABLE
- { "rearmed_drc", "Dynamic recompiler; enabled|disabled" },
+ { "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" },
#endif
#if defined(__ARM_NEON__) || defined(NEON_PC)
{ "neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" },
struct retro_variable var;
var.value = NULL;
- var.key = "frameskip";
+ var.key = "pcsx_rearmed_frameskip";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
pl_rearmed_cbs.frameskip = atoi(var.value);
var.value = NULL;
- var.key = "region";
+ var.key = "pcsx_rearmed_region";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
}
var.value = NULL;
- var.key = "pad1type";
+ var.key = "pcsx_rearmed_pad1type";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
in_type1 = PSE_PAD_TYPE_ANALOGPAD;
}
+ var.value = NULL;
+ var.key = "pcsx_rearmed_pad2type";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ in_type2 = PSE_PAD_TYPE_STANDARD;
+ if (strcmp(var.value, "analog") == 0)
+ in_type2 = PSE_PAD_TYPE_ANALOGPAD;
+ }
+
#if defined(__ARM_NEON__) || defined(NEON_PC)
var.value = "NULL";
var.key = "neon_interlace_enable";
#ifndef DRC_DISABLE
var.value = NULL;
- var.key = "rearmed_drc";
+ var.key = "pcsx_rearmed_drc";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
}
#endif
- if (in_flight) {
- // inform core things about possible config changes
- plugin_call_rearmed_cbs();
+ if (in_flight) {
+ // inform core things about possible config changes
+ plugin_call_rearmed_cbs();
- if (GPU_open != NULL && GPU_close != NULL) {
- GPU_close();
- GPU_open(&gpuDisp, "PCSX", NULL);
- }
+ if (GPU_open != NULL && GPU_close != NULL) {
+ GPU_close();
+ GPU_open(&gpuDisp, "PCSX", NULL);
+ }
- dfinput_activate();
- }
+ dfinput_activate();
+ }
}
void retro_run(void)
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i))
in_keystate |= retro_psx_map[i];
- if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
- {
- in_a1[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128;
- in_a1[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
- in_a2[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128;
- in_a2[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
- }
+ if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
+ {
+ in_a1[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128;
+ in_a1[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
+ in_a2[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128;
+ in_a2[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
+ }
stop = 0;
psxCpu->Execute();
#define find_any_bios(...) false
#endif
+static void check_system_specs(void)
+{
+ unsigned level = 6;
+ environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
+}
+
void retro_init(void)
{
const char *bios[] = { "scph1001", "scph5501", "scph7001" };
exit(1);
}
+#if defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)
posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
+#else
+ vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
+#endif
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
{
environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
+ environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble);
/* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
* we have to do this because cache misses and some IO penalties
SaveFuncs.close = save_close;
update_variables(false);
+ check_system_specs();
}
void retro_deinit(void)